![]() If the player attempts to go through the slightly open door, the game will end with a black screen displaying the text "HELLONEIGHBORGAME.COM.” The walls are covered with children's drawings. The room is littered with candles surrounding a mannequin, a baby crib, a mattress/bed that someone was most likely in, a teddy and a few toy bricks. After running down the stairs, the player will enter a room. The shadow of what most likely a child, can be seen for a split second down the stairs. ![]() The player enters the basement with intense carnival like music. If there is enough time, unlock the basement door with the crowbar and the keycard. Break out of the room to get the Neighbor distracted. Tactic 2: Climb up the ladder and fall into a hole in the roof. Tactic 1: Do the stairway opening puzzle again and remove the boards on the children room door and grab the keycard and get to the basement. The wrench is used to open the locked ladder. You can pick up the toy rifle and use it to stun the Neighbor or to break windows as a distraction. The lockpick is used to open the shed located in the backyard (optional, and you cannot use it if you did the electromagnet route). You find a crowbar and (if you haven't used the electromagnet route) a lockpick. After doing one of these, you can open the red lock. Bring the electromagnet to the backyard to the window in the tool room and use it to get the lockpick. Instead, turn the generator in the backyard on, go to the "Open" switch, hurry up the stairs after activating it and grab the electromagnet. ![]() After he drinks the poisoned milk, he will soon fall asleep. Tactic 3: The Neighbor loves milk, so you can get sleeping pills in the bathroom cabinet and put it in the milk bottle. Tactic 2: This one is less cheap as you can take it off him while he is looking away. Tactic 1: This one is very cheap as you can just steal it off him while he is just in front of you. You can explore the Neighbor's house but the only way for the game to start getting interesting is by getting the red key the Neighbor has on him. However, once the Neighbor is in Attack Mode, it is very hard to get away from him as he is extremely fast in this version. The Neighbor will start in Idle Mode and this seems to be the easiest as he doesn't go in Hunt Mode that much. After he goes back into the living room, hide in the wardrobe which is down the hallway by the false wall. You hide in a wardrobe to prevent him from seeing you. You open the front door, a hat stand falls, and the Neighbor will hear it. Intrigued, Nicky enters the Neighbor's house. Keeping a low profile, Nicky views the Neighbor shut and lock the basement door. After seeing the Neighbor struggle with what is most likely a hostage, Nicky quickly runs over to the house. Nicky wakes up outside his actual house on a blue couch, startled after hearing a scream. Nicky experiences distorted visions of the Neighbor taking over the house, and barricading and locking multiple doors. Nicky opens the boarded-up front door, moves his belongings inside, and then takes a nap on a covered up couch. He parks in front of a derelict-looking blue house. Everyone who bought Early Alpha Access now has the Alpha 2 in their Humble game library.Nicky Roth is in his car driving to a new neighborhood. His core loop now includes added behaviors such as taking a bath (I know you'll be creeping on that, so he's clothed while doing so), drinking some milk, exercising inside the house, and sleeping in both the bedroom and living room.ĭue to the amount of content, new physics, and more advanced AI we expect the Alpha 2 to break in horrible & funny ways. We've toned down the amount of traps he places in this specific level as the house is smaller In the previous examples of a modified object though, he will notice if you're just placing a chair to block his vision. In his bedroom, you can hide behind the TV set for example. He noticed that, and started investigating the area. For example in one instance I used an alarm clock to disable a camera. He r egisters things that have been modified without his knowledge. This means it's easier to sneak up on him when he's not looking. So when he turns around, he actually sees around himself.
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